Monday 19 September 2011

What is horror?

What is 'suspense'?

Suspense is a word used to describe the feeling of excitment/anxiety felt at the approach of the climax in a film. The person watching the film feels apprehensive and uncertain about what is going to happen next yet excited at the same time to find out. It most often refers to an audience's perceptions in a dramatic work. Suspense is not exclusive to fiction, though. Suspense may operate in any situation where there is a lead-up to a big event or dramatic moment, with tension being a primary emotion felt as part of the situation. Suspense can be a small event in a persons life, for example, the anticipation of knowing the answer to a question.
Suspense is usually found in horror/action films to build up the tension and to make the viewer of the films feel on edge but wanting to find out what happens at the same time.

Conventions of Horror films- Chase scenes                - Terror
- Blood                               - Isolated locations

- Death                               - Escape
- Suspense                        - Gore
- Violence                          - The victim
- Fear                                 - Crying
- Tense music                   - Villain/monster
- Trapped                          - Weapons

Horror films aim to elicit the emotions of fear, horror and terror from the audience. There are many conventions of horror films, for example, death, violence, weapons, blood and the supernatural characters. Many films also include the central villain. In a large amount of horror movies, it is not just solely the genre of horror but a lot of them involve science fiction, fantasy, black comedy and thrillers.


Match on action, shot/reverse shot, 180 degree rule
Match on action technique can preserve temporal continuity where there is a uniform, unrepeated physical motion or change within a passage. A match on action is when some action occurring before the temporally questionable cut is picked up where the cut left it by the shot immediately following. For example, a shot of someone tossing a ball can be edited to show two different views, while maintaining temporal continuity by being sure that the second shot shows the arm of the subject in the same stage of its motion as it was left when cutting from the first shot.
With the 180 degree rule and the previously discussed match on action, spatial continuity is attainable; however, if wishing to convey a disjointed space, or spatial discontinuity, aside from purposefully contradicting the continuity tools, one can take advantage of crosscutting and the jump cut.
The jump cut is undoubtedly a device of disorientation. The jump cut is a cut between two shots that are so similar that a noticeable jump in the image occurs. The 30 degree rule was formulated for the purpose of eliminating jump cuts. The 30 degree rule requires that no edit should join two shots whose camera viewpoints are less than 30 degrees from one another.

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