Friday 23 September 2011

Camera Shots

Extreme Wide Shot
An extreme long shot (animation on right) contains
a large amount of landscape. It is often used at the beginning
of a scene or a film to establish general location (setting).
This is also known as an establishing shot.


Wide Shot
 A long shot (animation on right) contains landscape 
but gives the viewer a more specific idea of setting.
A long shot may show the viewers the building where the
action will take place.
Mid Shot


A mid shot (animation on right) contains the characters or a character from the waist up. From this shot, viewers can see the characters' faces
more clearly as well as their interaction with other characters.
This is also known as a social shot.
               

Close Up

A close-up (animation on right) contains just one
character's face
. This enables viewers to understand
the actor's emotions and also allows them to feel
empathy for the character. This is also known as a
personal shot.                                                     



Extreme Close Up An extreme close-up (animation on right) contains
one
part of a character's face or other object. This
technique is quite common in horror films, particularly the example above. This type of shot creates an intense
mood and provides interaction between the audience
and the viewer.
                                       

Very Wide Shot 
 A full shot (animation on right) contains a complete
view of the
characters. From this shot, viewers can take
in the costumes of characters and may also help to demonstrate
the relationships between characters.


point of view (POV) 

Point-of-View Shot (POV)  - Shows a view from the subject's perspective.                                                          

over-the-shoulder shot 

Over-the-Shoulder Shot - Looking from behind a person at the subject.                                                                                   

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